Space Engine is a revolutionary platform technology for shape-shifting robotics.

Space Engine challenges the status quo of the robotics industry, where hardware innovation lags the possibilities of today’s software landscape. Our central premise is to develop a modular robotics system. We envision swarms of hundreds (or thousands) of standard “cubes” that can reconfigure in real-time to produce different robotic tools or machines. This approach of “shape-shifting” robotics mimics what works well in nature (whether in biology in the study of cells or in physics in study of molecules): design few basic building blocks, assemble them in multiple configurations to make complex objects.

Space Engine is an autonomous kinematic platform with variable morphology. The self-reconfigurable robotic modules use directed movement to change their overall shape. Space Engine can adapt to new circumstances, perform new tasks, or recover from damage. The modules can generate force to manipulate their surrounding environment. Individual modules can move to desired positions and then lock together to form a rigid structure, eliminating the need for permanent structures, frames and walls. Each module is a self-contained unit with its own locking/coupling system capable of attaching or detaching to its immediate neighboring modules. It has an electromagnetic propulsion system similar to a linear motor, its own controller and sensors, power and data distribution systems. Modules animate via electromagnetic forces between immediate neighboring modules. Space Engine’s polymorphic properties are capable of simulating mechanical components like springs, pistons, dampness, continues tracks and convey belts. Attachment tools or accessories can be added to Space Engine for it to perform specific tasks. Such tools can be anything from machines, equipment, devices, material tiles, etc. Some sample tools are: drilling tools, 3D printer heads, steam spray, heating or cooling elements, decorative tiles, insulation tiles, etc. The engine can move and position these tools to form different machinery and appliances, that can be programmed operate autonomously. Space Engine is a Technology Bridge; interdisciplinary collaboration between materials, software, and hardware. Connecting incompatible technologies into one system enables universal compatibility.

This technology evolved from a modular LEGO-like furniture system called Tetran (tetranliving.com). Design and development started in August 2016. We have designed two versions of this module, a powerful single-magnet high-gravity module and a six-magnet module for low-gravity for space-based applications. Propulsion systems for both modular designs are successfully built and tested. Technology requirements for this invention is very basic as the innovation is purely in the design. We are now looking to interest investors and customers, and to hire a core engineering team to take the next step forward. Applications for this automation hardware technology includes industrial robotics, commercial robotics, consumer robotics, space and defense robotics.

  • Variable structure, eliminates the need for permanent structures, frames and walls.

  • Variable Morphology; Polymorphic ability to simulate mechanical components, Scalable, self re-configurable, On-demand retooling.

  • Maximum mobility; Generates its own momentum energy for self-propelling through obstacles. Multi-terrain, subterranean exploration.

  • Maximum manipulation; Complete three dimensional spatial control, capable of out-perform any human tasks and hand/finger actions.

  • Technology Bridge; interdisciplinary collaboration between materials, software, and hardware. Connecting incompatible technologies into one system enables universal compatibility.

  • Self-repair, Self-service and Self-maintaining robotic eco system.

  • Fully autonomous and remote operations capacity.